Star Trek Generations is a game based on
the 1995 movie release starring Patrick Stewart and
William Shatner. The creators have used the central
premise of the movie for this 3D-adventure from Specturm
Holobyte and Microprose. In Generations, an El-Alurian
named Soran is trying to return to a dimension known as
the "Nexus" which could be described as heaven.
To do this he must guide the Nexus, which flows through
space in a wavelike form, to his physical location. On
its way it destroys everything in its wake which means
millions die as it passes through star systems. Some,
including Soran, will happen to be in the right place and
be pulled into heaven but most will instead suffer from
In this newest of Star Trek games the player's goal
is to prevent Soran from destroying space outposts and
star systems with his manipulation of physics. The game
consists of these main components:
Cartography simulates the new
holographic tracking system showcased in the movie: the
interactive planetarium. The player uses this to hunt for
Soran's location by scanning 10 different solar systems.
Scan planets, stars, or ships within these systems.
Distance plays a role in Stellar Cartography because
foreign system scans aren't as detailed as native ones.
Scans of the same system reveal Soran's exact location be
it on a ship or deep within a planet's core. When the
Enterprise locates him, the player as Captain can give
the order to move in. Once in Soran's system, the player
decides what to do. If Soran is on a ship the Enterprise
can demand his return or attack, board and take him. If
he's on a planet, an Away Team can beam down to face him
in his current hideout.
3D Action segments are
first-person missions played by you as one of the Star
Trek characters. Some missions are combat intensive while
others feature secret infiltration where combat will only
increase difficulty. Information or sabotage instead may
be the goal. Some contain puzzle elements which go far
beyond typical challenges presented in similar games
today and are designed to intrigue.
Combat episodes let the player control the
Enterprise. In tactical situations against other
starships the Enterprise is a versatile tool if used
properly. A single screen interface controls firing of
weapons, display of Enterprise and enemy systems, energy
allocation to your systems, and helm and targeting
commands. At these controls you can target specific
internal systems on the enemy ship or focus instead on
efficient usage of your own systems to outlast the enemy.
You can often disable enemy systems in creative ways if
you know their structure - which you'll become familiar
with one way or another :-).
Overall the Generations pace will allow the
player to feel suspense, adventure, and triumph. Anxiety
will grow as unknown ships close in and the moment for
optimum attack or decoy approaches. You'll feel
desperation as the Enterprise's systems are damaged and
the time for a final gamble or last minute retreat draws
near. And finally as your skills improve, you'll take
pride in discovering weaknesses in strange space enemies.
There will be cinematic sequences to highlight player
victories or failures and advance the plot. Join the
Federation in Star Trek Generations and make all the
decisions you wished were made in the movie.
will have the voices of the main Star Trek TNG cast, as
well as those of William Shatner as Captain Kirk and
Malcolm MacDowell as the obsessed scientist Soran.