Welcome
to Creatures! It all starts in the hatchery, where
you select which of your six eggs will hatch. Three male
Norns, and three female Norns are available, and each has
its own unique DNA.
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Out
comes your first Norn. The first thing you should do is
register the birth using the Owner's Kit. You can also
take photographs, and view the birth certificate. |
Your
Norn is alive. She must learn how to eat, rest and look
after herself. She is able to learn what is good and what
is bad on her own, but you can speed up the learning
process by tickling or wacking her. Later on, when you
have taught her to talk, you can say "Yes" and
"No" to achieve the same thing. |
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A
range of little applications ("Applets") are
supplied to help you look after your Norns. These range
from the Health Kit to the Creature Graveyard, where
Norns cross over to the other side. |
It
is a dangerous world out there. Norns have to face the
vicious Grendels, and poisonous herbs and plants. There
are diseases, and germs which can cause anything from a
sneeze to a fatal illness. There are places to explore,
discoveries to be made, and lots to learn. |
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When
your Norns finally breed, evolution is given its chance
to carry the best genetic material over to the next
generation. Who knows, you could be the parent of the
first super-intelligent artificial lifeform! |