Sept-01-96 REVEIW: I have yet to play Duke Nukem 3D. Actually that's not entirely true because I'm playing this instant (listening to the sound clipping since I've ALT-Tabed into Frontpage editor). Nevermind that... I can give my initial reaction...
So far it's only okay. Hold on, don't throw stones yet! I'm not finished! All I'm saying is that the graphics aren't as accurate as I'd expect from all the popularity... BUT...
I know graphics aren't the appeal for Nukem so I won't focus on it. What I will point out is the high freedom of gameplay. You can blow up nearly anything, set traps, and hold dialogues with characters like the gyrating dancer in the game's description...
Ok so don't wait for me email your own review, escpecially any on multiplayer adventures. Deal?
Duke Nukem 3D
85% PC Format January 1996
"It's finally appeared in the shops, and although on further playing we find ourselves bitterly disappointed by its mutiplayer action (levels too big, death too easy), without any doubt, any at all, it is one of the best single-player games you could buy. Still surprisingly playable after all these months." Duke Nukem Strategy Guide.
93% PC Zone July 1996
"Yup, Duke is a Doom clone but it's more inventive and more entertaining than we could have hoped. It's also a bloody good stop-gap while we're waiting for the mighty Quake. Duke himself is blessed with a great sense of humour, there are new weapons and enemies, a level designer and the facility to convert any Doom WAD into a Duke map. Excellent value for money!"