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Power Station - Survivor

POWER STATION (S)

Power Station - Evolved

POWER STATION (E)

Power makers. Get some Tankers (you get a freebie with it) to drag some oil into these babies and you've got lights, camera, death - and Resource Units! Power the war machine! Viva la Revolution! Functionally the same as the Survivors' Power Station. Creates a free Tanker, processes oil, gives you Resource Units, causes pollution (but hey, after a nuclear war, who cares?). Viva la Evolution!
Oupost

OUTPOST (S)

Clan Hall

CLAN HALL (E)

Trains and produces all Survivor infantry. Also allows different Guard Towers to be produced at certain Tech Levels. Often begins life as a Mobile Outpost. Trains and produces all Evolved infantry, as well as allowing Guard Towers to be produced at certain Tech Levels. Can start out as a Mobile Clan Hall.
Machine Shop

MACHINE SHOP (S)

Blacksmith

BLACKSMITH (E)

This builds all vehicles for the Survivors. It's the equivalent of the Evolved's Blacksmith and Beast Enclosure put together. Costs less than the Survivors' Machine Shop, but doesn't produce quite as much. Builds all Evolved motorised vehicles.
Repair Bay

REPAIR BAY (S)

Beast Enclosure

BEAST ENCLOSURE (E)

Repairs Survivor vehicles. You got an Anaconda tank with a squeaky seat? Send it to the Repair Bay for some good ol' fashioned healin'! This little house of procreation breeds all of the Evolved Beasts, made to order.