Character Character RacesElves There is only one race of Cerilian elves; they call themselves the Sidhelien (SHEE-lin). The Sidhelien hold court in deep, mist-wreathed vales in the darkest hearts of the ancient Cerilian forests. Elves stand as tall as humans, but are far more slender and graceful. Most average 5 1/2 to 6 feet in height, but weigh only 120 to 140 pounds. All have fair skin and dark hair, and their features are exquisitely fine. Elves possess an unearthly beauty, and their perfect voices can hold a mortal spellbound. Unfortunately, elves are too mindful of their superiority and treat outsiders with coldness or condescension. Cerilian elves are creatures of faerie dust and starlight, gifted with immortality and powers of mind and body beyond those of humankind. They are a force for neither good nor evil; an elven wood can be perilous for human travelers, but even more so for goblins or gnolls. The elven heart is unfathomable to
nonelves; they're moved to wild delight, dark melancholy,
or burning rage with only the slightest cause. More than
anything else, elves are unpredictable, doing what
pleases them from one moment to the next. Half-elves are the rare children of
these unusual men and women and their elf partners. The
elves regard such offspring as Sidhelien and welcome them
fully in elf society. Humans, however, tend to be
suspicious of half-elves, referring to them as bewitched
or as changelings; it is rare for half-elves to leave the
elven woods. Living among their larger neighbors, halflings don't see the sense in a government larger than a small village or extended family, and are happy to count themselves as citizens of whatever land surrounds them. It's not unusual to find a handful of halfling farmers near a human village, or a neighborhood of halfling craftsmen in a larger town. Halflings usually adopt the language, culture, and customs of the Big Folk around them while keeping a few aspects of their own culture. They feel free to use weapons in defense of their homes or families, but will never take up arms against each other. Halflings consider fisticuffs the only acceptable form of violence against other halflings. Cerilian halflings stand about 3
1/2 feet tall and resemble small humans. They tend to be
slightly stocky, and are fond of creature comforts. Anuirean society is semifeudal and based on a class of free farmers and craftsmen. Regents (rulers of domains) are usually titled nobles. Anuireans respect nobility and look to their leaders to protect them from the barbarians and savages who surround the states of the old Empire. Commoners identify strongly with their lords, and the dealings and alliances of the noble families are topics of continuous discussion throughout Anuirean lands. The Brechts inhabit north-central Cerilia. They tend to be short and stocky, with dark hair and eyes. Early in their history, they were under the rule of Anuirean governors, and Brecht nobility declined drastically in power and importance. When the Anuirean Empire fell and the Brechts gained independence, the guilds and merchants came into power. The nobility is weak in Brechtur, and several states have declared themselves republics. The Brechts believe in free enterprise, and Brecht society revolves around wealth. The Brechts have a fierce love of independence and a tradition of self-reliance; they don't wait for their lords or rulers to solve problems for them. Commerce and trade are expressions of this belief, and Brecht commoners owe their first loyalty to guilds and companies. Khinasi characters are native to the region known as Khinasi. They're descended from the Basarji, and speak the language of the same name. The Basarji arrived in Cerilia from lands across the Sea of Dragons. They are tall and lanky, with aquiline features and dark eyes. Their complexions range from a light coffee to a dark brown color. Unlike the other human cultures, the Khinasi have no fear of magic. The study of magic is considered the noblest of callings, and the Khinasi universities devoted to magic are the finest in Cerilia. Like the Brechts, Khinasi commoners are traders and merchants, but an individual's decorum, hospitality, and conduct are far more important than gross wealth. The Rjurik inhabit the taiga forests and highlands of northwestern Cerilia. They are a tall, broad-shouldered people with blond or red hair and fair complexions. Men and women most commonly wear their hair in long braids. The Rjurik are stubborn individualists who don't swear fealty to anyone but their own kin; the family is the most important part of Rjurik life. Most Rjurik follow the god Erik, a druidical power, and druids are revered throughout Rjurik society as teachers, leaders, and advisers. All Rjurik have a deep respect and love for Cerilia's wilds, and carefully avoid over-hunting or clearing virgin forest. The Vos are a barbaric race from the cold mountains and forests of northeastern Cerilia. They are tall, thick-boned people with flat features, light eyes, and sallow skin. Male warriors are fond of shaving their heads and wearing long, drooping mustaches. The Vos have a rigid code of face
and honor that demands blood for even unintentional
insults. Their leaders are war-chieftains known as tsarevos
who are advised by the priests of the grim Vos gods.
Almost all Vos men are warriors and hunters-other
professions are considered unmanly. Vos women are by
custom greatly limited in their freedoms, although a few
women have succeeded as warriors or tsarevas. |