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| Description | Screen Shots | Questions and Answers | What Is Cyberlife? | Upcoming Genetics Kit | |


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Welcome to Creatures!

It all starts in the hatchery, where you select which of your six eggs will hatch. Three male Norns, and three female Norns are available, and each has its own unique DNA.

Out comes your first Norn. The first thing you should do is register the birth using the Owner's Kit. You can also take photographs, and view the birth certificate.
Your Norn is alive. She must learn how to eat, rest and look after herself. She is able to learn what is good and what is bad on her own, but you can speed up the learning process by tickling or wacking her. Later on, when you have taught her to talk, you can say "Yes" and "No" to achieve the same thing.
A range of little applications ("Applets") are supplied to help you look after your Norns. These range from the Health Kit to the Creature Graveyard, where Norns cross over to the other side.
It is a dangerous world out there. Norns have to face the vicious Grendels, and poisonous herbs and plants. There are diseases, and germs which can cause anything from a sneeze to a fatal illness. There are places to explore, discoveries to be made, and lots to learn.
When your Norns finally breed, evolution is given its chance to carry the best genetic material over to the next generation. Who knows, you could be the parent of the first super-intelligent artificial lifeform!

Creatures is made possible by


Available Now
Available Now
All prices include GST
| Description | Screen Shots | Questions and Answers | What Is Cyberlife? | Upcoming Genetics Kit | |